Black Ops 2 Title Update goes live

A massive Call of Duty: Black Ops 2 Title Update has gone live and will fix a massive amount of elements across the Multiplayer and Single-Player portion of the game.

The update prepares players for the latest Vengeance content pack.

Multiplayer Issues Addressed

    • Addressed an issue reported by the community where camos and reticles would change or disappear.
    • Addressed an issue reported by the community where players could run away with the bomb in a Search and Destroy or Demolition match.
    • Addressed an issue reported by the community where players could become invincible for a period of time.
    • Resolved an exploit reported by the community where players could receive a secondary weapon in the primary slot in Create a Class.
    • Fixed an issue with friendly Stealth Choppers attacking friendly AGR’s in Free for All.
    • Fixed a map exploit on Turbine that allowed the player to hide inside of a rock.
    • Fixed an issue where the Emblems and Calling Cards were not updating for a 2nd profile signed in as a Split-Screen user.
    • Fixed an issue with the “NEW” text appearing next to the Personalize Weapon prompt when there was nothing new.

Zombies Issues Addressed

Global

    • Resolved an issue where downs received in a Solo Match counted as deaths on the Global Leaderboards.
    • Fixed an issue that prevented the host from launching a Grief or Turned Custom Game.

Mob of the Dead

    • Addressed an issue reported by the community where players could avoid zombie attacks in corners and near perk machines.
    • Addressed an issue reported by the community where players could activate the electric chair on the bridge while being in last stand.
    • Addressed an issue reported by the community where players could reach the top of the closed gate at the docks.
    • Addressed an issue reported by the community where players would die when boarding the gondola at the docks.
    • Fixed an issue with the M1927 that caused it to do lower damage at mid-range.
    • Fixed an issue where the sniper tower trap could fire on players.
    • Fixed an issue where screenshots would be distorted or corrupted when saved.
    • Fixed several map holes where players could enter unplayable sections of the map.

Any changes you’re happy to see?

About the author

Ray Willmott

Ray is the founder and editor of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer, PG.biz, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,