Call of Duty: Ghosts gets Free Fall map as pre-order incentive

When Call of Duty: Ghosts launches on November 5th, it will redefine the COD experience with a reinvigorated engine and a brand new sub-franchise. One that has dogs.

Now Activision have revealed that those who preorder the game with GAME in the UK and Gamestop in Ireland will receive the Free Fall downloadable bonus map.

Free Fall reveals a little about Ghosts new multiplayer experience and will show place how they will not only contend against enemy teams, but also dynamic environments.

Free Fall situates players on a shattered skyscraper. The sideways staircases climb into the night, meanwhile elevator shafts run along the ground and the ground below is covered in glass shards of former windows. The map encourages CQC and frenetic action. However, players will need to make use of their quick reactions and spatial awareness as the skyscraper will continue to fall down around them. Each time it drops, shockwaves cause further destruction to an already battered building. This includes disrupted sightlines and constantly evolving paths and chokepoints.

Mark Rubin, Executive Producer at Infinity Ward explains…

“Dynamic map events change the way players approach the game, and Free Fall does a great job illustrating this new mechanic. As the match progresses, the geometry of the world continues to change and players need to adjust on the fly or else.  It’s a really fun new feature that adds layers of strategy and constantly evolving gameplay options for players.  And this is just one of the many new approaches we’re putting into Ghosts’ multiplayer across the board.  There’s so much more that we look forward to sharing in the weeks to come.”

In addition to the map, if you preorder at GAME you will receive Ghost Themed Gun Camo Skins for use in Black Ops 2. Pretty neat!

Call of Duty: Ghosts releases on current gen systems on 5th November. The game will also launch on Playstation 4 and Xbox One later in the year.


About the author

Ray Willmott

Ray is the founder and editor of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer,, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,