App Store

App Store

Mobile Apps we Recommend this November

With the stratospheric rise in the numbers of people choosing to purchase a mobile device such as a smart phone or tablet, the market for the premier programmes that run on devices, apps, has similarly experienced a jump. There are apps for practically every person and activity nowadays, though due…

App Store

Surgeon Simulator DLC coming to iPad

Bossa Studios’ indie smash-hit, butcher-em-up Surgeon Simulator 2013 is getting its first major update for the iPad, including localization for 13 new languages. That’s right, our friends who speak one, more or fewer of the following, can now demonstrate their medical prowess in their own smashing language. French, German, Italian,…

App Store

Kickers Corner – The Adventures of Pip

Tic Toc Games, made up of Cal Arts alumni as well as former Disney, Nickelodeon, and WayForward employees, have rallied their talents to create The Adventures of Pip, aiming to leave players feeling rather impressed and clamouring for more. The team have credits that include such venerable titles as Pug Run, Panda Pop,…

Android

Solitaire Blitz 2.1 rolling out on iOS

Solitaire Blitz Lost Treasures has now moved to version 2.1 on iOS. Solitaire Blitz 2.1 released today and comes in at a sizeable 83.7mb It focuses on player feedback extensively and adds a number of compatibility improvements, particularly for iOS 7.1 The loading times have been dramatically improved. In fact,…

App Store

Shift Jump – As We Play

Format – iOS (iPhone) Judging from the AppStore screenshots, this looks like it’s going to be an Impossible Game/Super Hexagon style game. Genital-twisting difficulty but satisfying as hell to nail just right. Hopefully with a kickass soundtrack on top of it all. I’m hoping that prediction pays off because I…

Android

King Oddball PS4 – As We Play

As we play offers the thought strands of the reviewer as they’re going through the game. This offers unique content for the reader so they can come to understand the conflicting feelings of the reviewer as they’re playing a game for the very first time. All feedback on this concept is welcome. “What a…