Destiny 1.0.2 Engram earning and claiming improvements

Bungie just released a major new Destiny patch and for those who’ve found issue with earning from engrams, well, there’s a lot to like here. Now, whenever you collect a purple engram, it will always produce a Legendary quality item. Likewise, Blue engrams will always produce Rare quality items.

Here’s the full patch notes. Let us know what you think!

 

Cryptarch
  • Legendary (purple) engrams will always produce a Legendary quality item or higher
    • Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
  • Rare (blue) engrams will always produce a Rare quality item or higher
    • Chance for Legendary gear increased
  • Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)
Rewards
  • Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:
    • Vanguard: Tiger Strike Playlist
    • Daily Heroic Missions (first time per day)
    • Weekly Heroic Missions (first time per week)
  • Known issues
    • When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display
    • You will still get the XP bonus, you just won’t see it in the UI
Crucible
  • Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists
  • Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists
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