Rise of the Triad 1.4 introduces the Doomstick

Rise of the Triad has received a substantial new update which adds a whopping 6 new maps to the game and a brand new gun. Rise of the Triad 1.4 is now live.

The game now has a huge 21 maps to choose from, and a huge arsenal of weapons to cause gibs and carnage.

The update also removes 17 achievements and now has 3 new ones, bringing the total to 95.

There are also a ton of fixes and changes. Here’s the full changelog…
DOOMSTICK shotgun added to single player campaign and multiplayer maps
-Pickup VOs added for all HUNT team members

6 new community maps added to base game
– Danger Canyon (DM)
– Spry (DM)
– Tepidus (DM/TDM)
– Templus (DM/TDM/CTF)
– Virgus (DM/TDM)
– The RoTTest Yard (DM)

* New and optimized particle effects added for all weapons and explosions
– Pistols
– MP40
– Bazooka
– D.R.U.N.K Missile
– Firebomb
– Flamewall
– Heatseeker
– Splitmissile
– Dark Staff
– Excalibat
– DOOMStick

* New and optimized blood effects added (Ludicrous gibs unchanged)

Removed 17 achievements (they weren’t good ones)
-Yolo Swag JK LOL
-You’re Amason
-The Feiner Things
-Got Head?
-Fast Food
-Bullet Time I-IV
-The LAW I-IV
-No Payne I-IV

Added 3 new achievements
– Knife Party
– This is My Doomstick!
– Shop Smart, Shop S Mart
– The game now has 95 working achievements!

*Added 2 new cheats
-BOOMSHAKALAKA (Spawns the doomstick)
-ImGangsta (Toggles gangsta mode)

* Online single player campaign saves will now be cached for use in offline mode
* PhysX now OFF by default
* “Enable PhysX” setting in launcher now stays activated when you select “accept settings”. (derp)
* Clicking “Restart Checkpoint” before the first checkpoint of the level no longer respawns the player with only a pistol.
* Pressing your quickload button while in a loading screen will no longer yield a constant loop of loading .
* Pressing quicksave after pressing resume game, in the main menu, then loading said save while in game, no longer causes the map name to be replaced with garbage.
* Quicksaving on any of the secret levels no longer breaks the level. Quicksaving is disabled on all secret levels.
* (Lo Wang’s) multiplayer one-liners on health and weapon pickups no longer overlap
* The god mode pickup no longer plays the entire singleplayer pickup sound in multiplayer.
* The new Community Maps from 1.3 and 1.4 are now supported by the LDK Dedicated Server tool.
* Big John now has multiplayer VOs (You’re welcome)
* Lo Wang’s mercury mode duration has been fixed.
* Trying to log in with a non-existing account no longer gives the wrong error message
* Error message upon version mistmatch has now been corrected.
* No longer possible to break the kill statistics.
* Armor is no longer disappearing (visually) from HUD when reloading a checkpoint.
* Entering a secret exit will now unlock 100% completion achievement.
* Coin counter added to ESC menu in SP
* Steppin’ Razer Achievement kill count increased to 50
* Fixed posthumous firebomb kills now register properly
* Fixed achievements
* Numerous numerous Quick save fixes
* Added ‘Ding’ + 1995 VO sound when player gets 100% on a level (Best feature)
* All community maps now have the [CM] tag
* Muzzleflash work for the second (left) pistol when dual wielding.
* Fixed El Oscuro phase 2 ragdoll in rare occasions
* E2L5: Quickloading- and Saving no longer breaks Sebastian Krist Boss Battle
* Balistikraft no longer becomes invulnerable to traps after quickload
* Armor/ health % / weapons and level stats are now saved at 3rd checkpoint after starting to play through a map from 2nd checkpoint from overworld
*Various other things we changed, fixed or tweaked that I’m sure you won’t notice ^__^

About the author

Ray Willmott

Ray is the founder and editor of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer, PG.biz, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,

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