Super Mario Run unlikely to come to Switch

In an interview with CNET, Reggie Fils-Aime has thrown some cold water on the possibility of Super Mario Run coming to Nintendo Switch.

Originally suspected to be a mobile friendly platform, Reggie’s comments indicate that the infastructure is perhaps a little different than we first thought.

“Development for Super Mario Run is different than development for Nintendo Switch [the company’s all-new Wii U successor, coming in March 2017]. With Switch we’re going to have a variety of input devices, a variety of ways for you to interact with the game. Here, it’s all the screen. So it’s a different type of development challenge. But at the core, our developers are looking to create content that you really can’t get anywhere else, you can’t experience anywhere else…that’s a core philosophy that’s going to continue.

So while this isn’t an outright no, it’s a pretty solid confirmation that Switch is taking a much different path.

Reggie seemed a little more optimistic about an Apple TV port, though.

“You know…we haven’t even launched Super Mario Run yet, so we haven’t even thought about those types of applications, but again, what I would say is, we developed this to live on these kinds of screens, and to be played in this type of experience, and we think that’s what it’s best for. Let’s see what happens after the 15th of December.”

In case you missed it, Switch got a live TV demo on Jimmy Fallon last night and it rocked!

 

About the author

Ray Willmott

Ray is the founder and editor of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer, PG.biz, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,

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