Darkest Dungeon fulfils final Kickstarter stretch goal in new update

A huge update has gone live for Darkest Dungeon, adding over 40 different Town Events to the Hamlet.  This is the last promised stretch goal from the Kickstarter.

Amongst other things, the update includes new Town Events, further polish to the lighting and smoke effects, a ‘Loot All’ button, adjustments to skills, and all of the Backers added to the credits.

The full changelog is detailed below.

  • TOWN EVENTS – bonus recruits, extra supplies, facility closures, and more! Each event is presented with unique key art and commentary by the Narrator (Wayne June), and many are supported with additional in-game art. Be warned, The Hamlet is not as safe as it once was… (Note: you can adjust the frequence of Town Events in the OPTIONS menu, although they are mandatory for NG+)
  • Hamlet Polish: Various lighting FX and smoke added to the Hamlet.
  • Added a Default Party Order Button, find it on your Map in a dungeon!
  • Loot All – now keybound to SPACEBAR
  • Credits – Accessible from the options menu, we are proud to list thousands of backers who helped bring this project to life! Oh, and us too.
  • ESC and ENTER now dismisses Single Prompt Confirmation Windows (i.e. full inventory warning prompt)
  • Added confirm for when you don’t have any combat skills selected.
  • Jester “Finale” skill now hits with more punch!
  • Fixed riposte bugs with stats not applying from riposte skill.
  • Click to skip quirk-driven curio interaction bark.
  • Fix to estate not being saved when heroes are dismissed. (This will fix trinkets getting lost in town.)
  • Trap disarm tooltip in tray now takes difficulty into account to accurately display chance.
  • Fixed up tooltips for Russian localization
  • Fix heirloom exchange bugs.
    • Fixed max not being accessible for transfer amounts.
    • Fixed not being able to close it when it’s open and you purchase in such a way that you end up with 0 heirlooms.
  • Adjusted ‘Field Dressing’ camping skill to fix bug
  • Fix to estate saving in provision screen resulting in lost money.
  • Fix to retreat outside of plot quest.
  • Fix to captured dead heroes (Crew, Cauldron, Siren) not dying after quest.
  • Activity log now will log stress heal with buff
  • Fixed Shambler corpses not being large
  • Fix to missing crit lines for Musketeer
  • Unequip trinket for hero who dies in retreat and add the trinket to raid finish inventory.
  • Fixed up incompatible quirks awarded at the end of a raid.
  • Bookshelves and Book stacks can now drop Journal Pages
  • The Town Crier can now be found enjoying the various stress relief facilities in the Hamlet once the town grows a bit
  • Added Temporary English text for all the new text for other Languages. (Localization is being worked and should be done soon).
  • Fixed Bug Quirk Gained from Facility Usage not Replacing Quirk correctly
  • Various UI fixes

Darkest Dungeon will receive many more updates later in the year, though there are no details on what they may include.

About the author

Ray Willmott

Ray is the founder and editor of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer, PG.biz, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,