Hitman 1.7.0 adds Offline Profiles and Enemy Pull

Now that the first season of the Hitman Episodic adventure has ended, Square Enix have revealed plans for future content.

Starting this month with the November Update, players will have access to an Offline Profile, as well as General Improvements and Updates.

IO have monthly updates coming for the game through to the physical release of the disc in January, and this includes regular Elusive Targets, Escalation Contracts, Featured Contracts, and Challenge Packs.

The November Update –  available today  – will weigh in at 2.4GB on PS4, 2.1GB on PC, and an eye-watering 13.6GB on Xbox One!

The Offline Profile means all unlockable items earned while you’re online can now be saved and used offline. This includes weapons, gear, suit rewards, and challenge pack unlocks.

Also in Hitman 1.7.0 is a stability sweep, fixing numerous glitches that caused the game to crash. There’s also Opportunity Completion Checkmarks where players can mark an opportunity on the map when successfully completed.

Further updates included a revamped pause menu, a new visual design of the Statistics Page, Contracts Mode Success State, and the ability to pull an enemy.

10304850065231-555-d5b03982dba3a28b613d4a82c6b3fa33

Here’s the full list of fixed issues in the update

Paris

  • Fixed an issue with trespassing whilst dressed as a Chef in Paris
  • Fixed issues that could cause multiple opportunities in Paris to fail, depending on 47’s actions
  • Fixed an issue where water splashes could be heard in certain areas of the attic in Paris
  • Fixed an issue where 47 could vault into an inaccessible location in Paris. The vault prompt has been removed
  • Fixed an issue that could cause the light rig in Paris to also cause damage in the basement

Sapienza

  • Fixed inconsistent trespassing boundaries in Sapienza
  • Fixed an issue where the ‘Mission Accomplished’ music could be heard during the cinematic following The World of Tomorrow.

Marrakesh

  • Fixed an issue that would cause the ‘Open Sesame’ opportunity in Marrakesh to fail, instead of being completed
  • Fixed inconsistent trespassing boundaries in Marrakesh
  • Fixed an issue that would cause the documents to be lost when using the ‘push’ prompt on Matthieu Mendola in ‘A House Built on Sand’.
  • Fixed an issue where the crowd and helicopter sounds could be heard in some parts of the tunnel in Marrakesh
  • Fixed an issue where starting combat in the school will alert all guards on the map in Marrakesh

Bangkok

  • Fixed an issue where Agent 47 could ‘blend-in’ without the correct disguise in Bangkok
  • Fixed an issue with the physics of a guitar stand in Bangkok.
  • Fixed an issue with clipping when wearing the Exterminator disguise in Bangkok.
  • Fixed an issue with an invisible wall in the atrium in Bangkok.
  • Fixed an issue where Jackie Carrington’s routine could get stuck in Bangkok.
  • Fixed an issue where guards that have spotted 47 trespassing in one disguise, would immediately attempt to arrest him when finding him in a non-trespassing area in a different disguise.

Colorado

  • Fixed an issue where the hay bale in Colorado would not drop when shot in certain places
  • Fixed an issue where a door in Sean Rose’s room could not be opened by Rose’s Room Key
  • Fixed an issue that could cause the Target Lockdown alert to trigger in Colorado without player action
  • Fixed an issue that could make it impossible to complete the Freedom Fighters mission in Colorado

Hokkaido

  • Fixed an issue where a kill involving the hot springs in Hokkaido would be classed as ‘Accident Fall’, it is now classified as a drowning kill

General

  • Fixed an issue where a gun rattling sound could be heard when crouching after dropping a weapon
  • Fixed an issue where a challenge notification would be displayed after the first kill in a mission
  • Fixed an issue where the weapon HUD would sometimes display incorrectly when using ‘minimal’ HUD settings
  • Fixed an issue where subtitles could still be seen in the Pause Menu
  • Fixed an issue with Cyrillic characters not rendering properly on the Contracts Briefing tile

PC-Specific Issues

  • Fixed an issue where the cinematics between missions could drop to as low as 19 fps
  • Fixed an issue where the selected GPU in the Game Launcher is not the one used by the game
  • Fixed an issue where some tabs in the ‘Replanning’ screen could not be selected with a mouse
  • Fixed an issue with unequipping an item during the ‘Planning’ phase
  • Fixed an issue in Marrakesh where heavy flickering in areas with artificial lighting would occur on specifics setups
  • Fixed an issue where the framerate could stutter during combat, primarily on DX12 setups
About the author

Ray Willmott

Ray is the founder and editor of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer, PG.biz, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,

Be the first to comment

Leave a Reply