NPCs can be interesting

When you play a game for extended periods of time, you’ll more than likely hear the same lines of dialogue repeated and it’ll start to grate on the nerves.

One modder recognizes that more than anyone.

Kris Takahasi has decided that he wants his Skyrim (and everyone elses) to feature NPCs with aspirations and personalities. The Interesting NPCs mod introduces over 100 new NPCs, with nearly 20,000 words of recorded dialogue. There are even songs from community members.

The mod will also add 14 new NPC-related quests, with expanded follower conversations and comments for ‘every quest and location in the game, including bonus conversations during or after major questlines.’

Takahashi adds on his blog. “Each character is integrated into the world with a backstory and an extensive dialogue tree to explore. Many of these characters are fully voiced by a talented team of over 40 voice actors. The dialogue choices allow you to role-play, providing humor and depth to each conversation. You can be a jerk or a jester, a white knight or an assassin, as the most important character is you.”

Here’s a video showing the mod in action.

Interesting NPCs is still in beta, but can still be trialed out here.

Hopefully we’ll get some back story on that adventure-ending arrow…

(Source: Kotaku)


About the author


Ray is one of the original founders of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer,, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,
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