The Tyranny of King Washington is ‘absolutely cannon’ & tied into Assassin’s Creed 2

In our interview with Marc-Alexis Cote, Creative Director on The Tyranny of King Washington, he has revealed that the story is ‘absolutely cannon’ and will finally explain fan questions from Assassin’s Creed 2.

When asked about Assassin’s Creed’s thorough and somewhat accurate depictions of history and why Ubisoft have decided to go ‘off the leash’ with this DLC, Marc-Alexis Cote made reference to Assassin’s Creed 2 and responded as follows…

In Assassin’s Creed 2, we picture George Washington with an Apple of Eden. It’s been in the back of the mind of fans for the last five years, and it’s not something we touched on in Assassin’s creed 3. I felt like the downloadable content had to address that. Players will see by the end of the last episode, if they unlock all the artefacts, they will better understand exactly how Connor became Connor. Overall it’s still the story of Connor and the real George Washington.

Marc goes on to say that players will need to finish the DLC to truly understand how The Tyranny of King Washington ‘fits in with the core of the franchise’.

Marc-Alexis Cote wants to make it clear that The Tyranny of King Washington is a cannon Assassin’s Creed experience and that the media are getting it wrong by calling it otherwise.

It’s been said in the media, by mistake, that this is not a cannon experience. But we do consider it a cannon experience. We explain what George Washington did with the apple of Eden, and you will have to play the entire episodes to see exactly how this brings us back to Connor and George Washington.

Our interview with Marc-Alexis Cote is now live.

The Tyranny of King Washington will be available on Xbox 360, PS3 and PC next week.



About the author

Ray Willmott

Ray is the founder and editor of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer, PG.biz, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,