[UPDATE] Dark Souls 3 patch 1.04 means kicks can’t be parried and some conditions eased

[Update] Regulation Version 1.06 will also be applied to Dark Souls 3 on Steam tomorrow, but this will not require additional maintenance.

Here’s what is being updated.

  • The range of the matching level of the Blade of the Darkmoon and the Blue Sentinels have been adjusted.
  • The efficiency of the following categories has been adjusted: Short Sword, Twinsword and Magic.
  • Other game balance improvement and bug fixes.

A big patch is coming to Dark Souls 3 tomorrow and will be deployed on Steam at 8am CEST / 1am PST.

There will be some ongoing maintenance throughout and this will mean a full 2 hours worth of downtime.

Some of the changes mean kicking cannot be parried, the Dragonslayer Armour won’t die before battle and Items, bonfire and Quit Game options are now always active even when disconnecting.

The full changelog is shown below.

  • Item collection during multiplayer while accessing NPC and Covenant Alter is now working as intended.
  • Conditions for optional events is eased.
  • Conditions to get Rosaria’s Finger is eased.
  • If they haven’t visited the Untended Grave, players will not be teleported there.
  • Kicks cannot be parried.
  • The Crystal Sage will appropriately re-appear even after he has warped.
  • The Dragonslayer Armour won’t die before the battle.
  • Knight Slayer Tsorig will no longer gesture unintendedly.
  • Siegward of Catarina will now be able to properly rescue Greirat once conditions are met.
  • If the player is equipped with a ring that increases Max HP, stats will now be properly reflected when opening the equipment screen.
  • The voice chat icon will now be displayed properly under the covenant panel.
  • Items, bonfire and the “Quit Game” option are now appropriately active even when disconnecting online.
  • If the game disconnects during a multiplayer session, it will no longer crash and return to the title screen.
  • Other issues causing crashes and returning to the title screen have been fixed.
  • Adjustments of the balance of game, improvements of performance and various flaws have been made.

Will these changes help you in the game? How is your Dark Souls 3 progress going? Talk to us in the comments.

About the author

Ray Willmott

Ray is the founder and editor of Expansive. He is also a former Community Manager for Steel Media, and has written for a variety of gaming websites over the years. His work can be seen on Pocket Gamer, PG.biz, Gfinity, and the Red Bull Gaming Column. He has also written for VG247, Videogamer, GamesTM, PLAY, and MyM Magazine,

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