Ubisoft have been working around the clock on the Seamless Multiplayer component of Watch Dogs 2 and have offered an update on the process.
They’re in the middle of conducting some extensive internal testing and if everything works as planned, they hope to deploy a patch and turn on Seamless Multiplayer as soon as this weekend.
To be clear, the single player and co-op missions remain unaffected, it’s just the bounty hunter mode and other related activities which are currently unavailable.
More as we get it.
While we’ve yet to log-into the world of Marcus Holloway and co, we’ve been hearing some very interesting stories from those that have.
Bizarrely, there seems to be a lot of nudity in the game, but more specifically there’s a particular glitch that reveals a lot more than it should. Enough that it’s prompted Ubisoft to make a statement pledging to stamp out this ‘particularly explicit’ full-frontal nudity.
They’ve taken this seriously for several reasons, not least of which because a player was actually banned from the Playstation Network when they shared a screenshot of it.
You can see the image here if you’re desperate. Just don’t open it in front of your boss. Or if you do, send us a picture of their reaction.
Ubisoft have been in touch with Polygon and they’ve advised them that a patch is forthcoming. They also indicate that they’re working with both Sony and Microsoft to ensure this doesn’t happen to other Watch Dogs 2 players in future.
“We’re aware that one of the NPC models in Watch Dogs 2 is rendered in a way that is particularly explicit. While Watch Dogs 2 is a mature-rated game, we apologize and will update this NPC model to make it more consistent with other NPC models in the game in a patch to be released this week. We also are working with our first-party partners to ensure that players can continue to play and share all content from the game within the bounds of the first parties’ respective codes of conduct.”
The user in question was originally set to serve a one week ban for this, but this was later extended to a month.
Fortunately, 2 hours ago Swizzasaur said that Sony have undone the suspension, though did not admit any fault in the matter.
Unfortunately, this is not the only issue affecting Watch Dogs 2 at launch. The seamless multiplayer feature that the game has been partly founded on is currently unplayable and causes the game to lag and crash periodically.
The single player campaign will run absolutely perfectly, and co-op is also functional when inviting friends through game menu. However, the Bounty Hunter mode and other activities that occur with outside players that enter your game is completely unavailable until the issue is resolved.
This also means that anybody who has played Watch Dogs 2 during the review cycle has not been able to test this to date, meaning critical opinion is not currently based on a finalised product.
We’ll keep our eyes on any updates and let you know as soon as we hear anything.
Watch Dogs 2 is out now for PS4 and Xbox One. It comes to PC later this month on November