Rise of the Triad has received a substantial new update which adds a whopping 6 new maps to the game and a brand new gun. Rise of the Triad 1.4 is now live.
The game now has a huge 21 maps to choose from, and a huge arsenal of weapons to cause gibs and carnage.
The update also removes 17 achievements and now has 3 new ones, bringing the total to 95.
There are also a ton of fixes and changes. Here’s the full changelog…
* DOOMSTICK shotgun added to single player campaign and multiplayer maps
-Pickup VOs added for all HUNT team members
* 6 new community maps added to base game
– Danger Canyon (DM)
– Spry (DM)
– Tepidus (DM/TDM)
– Templus (DM/TDM/CTF)
– Virgus (DM/TDM)
– The RoTTest Yard (DM)
* New and optimized particle effects added for all weapons and explosions
– Pistols
– MP40
– Bazooka
– D.R.U.N.K Missile
– Firebomb
– Flamewall
– Heatseeker
– Splitmissile
– Dark Staff
– Excalibat
– DOOMStick
* New and optimized blood effects added (Ludicrous gibs unchanged)
* Removed 17 achievements (they weren’t good ones)
-Yolo Swag JK LOL
-You’re Amason
-The Feiner Things
-Got Head?
-Fast Food
-Bullet Time I-IV
-The LAW I-IV
-No Payne I-IV
* Added 3 new achievements
– Knife Party
– This is My Doomstick!
– Shop Smart, Shop S Mart
– The game now has 95 working achievements!
*Added 2 new cheats
-BOOMSHAKALAKA (Spawns the doomstick)
-ImGangsta (Toggles gangsta mode)
* Online single player campaign saves will now be cached for use in offline mode
* PhysX now OFF by default
* “Enable PhysX” setting in launcher now stays activated when you select “accept settings”. (derp)
* Clicking “Restart Checkpoint” before the first checkpoint of the level no longer respawns the player with only a pistol.
* Pressing your quickload button while in a loading screen will no longer yield a constant loop of loading .
* Pressing quicksave after pressing resume game, in the main menu, then loading said save while in game, no longer causes the map name to be replaced with garbage.
* Quicksaving on any of the secret levels no longer breaks the level. Quicksaving is disabled on all secret levels.
* (Lo Wang’s) multiplayer one-liners on health and weapon pickups no longer overlap
* The god mode pickup no longer plays the entire singleplayer pickup sound in multiplayer.
* The new Community Maps from 1.3 and 1.4 are now supported by the LDK Dedicated Server tool.
* Big John now has multiplayer VOs (You’re welcome)
* Lo Wang’s mercury mode duration has been fixed.
* Trying to log in with a non-existing account no longer gives the wrong error message
* Error message upon version mistmatch has now been corrected.
* No longer possible to break the kill statistics.
* Armor is no longer disappearing (visually) from HUD when reloading a checkpoint.
* Entering a secret exit will now unlock 100% completion achievement.
* Coin counter added to ESC menu in SP
* Steppin’ Razer Achievement kill count increased to 50
* Fixed posthumous firebomb kills now register properly
* Fixed achievements
* Numerous numerous Quick save fixes
* Added ‘Ding’ + 1995 VO sound when player gets 100% on a level (Best feature)
* All community maps now have the [CM] tag
* Muzzleflash work for the second (left) pistol when dual wielding.
* Fixed El Oscuro phase 2 ragdoll in rare occasions
* E2L5: Quickloading- and Saving no longer breaks Sebastian Krist Boss Battle
* Balistikraft no longer becomes invulnerable to traps after quickload
* Armor/ health % / weapons and level stats are now saved at 3rd checkpoint after starting to play through a map from 2nd checkpoint from overworld
*Various other things we changed, fixed or tweaked that I’m sure you won’t notice ^__^