We all hate traffic. Build-ups going into work. Queues before you can pay for your shopping. It’s blood-boiling.
Suffice it to say, most people aren’t keen having them in their games either. Well, EA and Maxis are currently working to iron out some kinks in the latest SimCity.
In a recent blog post, lead designer Stone Librande (I’m going to call my children Stone..) said
When bugs are discovered we will address them as quickly as possible, with updates such as the ones we’ve been rolling out over the past week. Our main focus right now is updating the pathing system that the Agents use to get to their Sinks. Running a successful city means keeping the traffic flowing and we are actively working to make this system better.
Stone admitted that a patch is being tested internally and hopes it will roll out publically very soon.
To dig a little deeper our roads will have a weighting system based on 25%, 50% and 75% capacity.
He continued.
Emergency vehicles will not get blocked in their garages and will move into empty lanes to get around traffic jams. We’re also working on preventing service vehicles from clumping up (for instance, only one fire truck will respond to a fire instead of two) and improving the way that Public Transportation operates in the city
Has this been a long-standing issue for you? Will this improve your enjoyment of the game?
(Via PCGamer)