Cyberpunk 2077 2.0 DLC Update Rolling Out Now

The massive game-changing update for Cyberpunk 2077 is out now.

It’s so big, in fact, CD Projekt RED are recommending you start a whole new playthrough to experience the changes in real-time. Though it is worth noting your previous saves will still be fully compatible.

This update comes ahead of the game’s first and final premium expansion – Phantom Liberty – releasing September 26 across all formats.

As we’ve previously documented, the update brings with it substantial changes to the core experience, such as tweaks to Perk trees and the police system.

CD Projekt RED have also revealed you can dive right into the new Phantom Liberty DLC when it drops on September 26th with a new character that has been levelled up to match the content.

The list of changes is massive. They haven’t even listed them in full on the website, however the changelog here can provide you a very thorough rundown of what’s new in 2.0. Here’s a few highlights…

New Police System

  • The NCPD will chase you when you commit a crime, whether on foot or in a vehicle.
  • The types of units in pursuit and their behavior will depend on your NCPD Wanted Level. These chases can include various NCPD vehicles, roadblocks and MaxTac swooping in with AVs.
  • The NCPD will now be present in the world, actively patrolling the streets of Night City. Officers working at crime scenes will now also engage in pursuits.
  • You can now hear NCPD radio chatter through the radio.
  • It’s now possible to quickhack NCPD officers.

Vehicle Combat

  • Added the option to engage in combat while driving a vehicle from either first-person or third-person perspective. While driving, you can use pistols, submachine guns and health items. Some vehicles come equipped with mounted weapons. Melee combat is possible on motorcycles.
  • Vehicle tires can now be shot or slashed.
  • Introduced new Perks that unlock a variety of vehicle-related abilities such as quickhacking vehicles, increasing collision damage, boosting vehicle weaponry, allowing the use of Sandevistan and Kerenzikov cyberware, and the ability to exit moving vehicles quickly and stylishly.

Combat AI Enhancements

  • Various enhancements to enemy netrunner AI.
  • Improved NPC reactions to grenades and their use of grenades.
  • Improved NPC reaction time when flanked.

Netrunning Changes

  • Added Perks to expand netrunning capabilities. For example, a new Overclock mode allows you to upload quickhacks by consuming Health if you have insufficient RAM. You can also acquire the ability to queue multiple quickhacks on a single enemy.
  • Rebalanced RAM costs.
  • Rebalanced damage and upload time. Changed the effects of some quickhacks.
  • Removed the option to use Breach Protocol on enemies.

PERKS & SKILLS

  • A complete Perk tree overhaul. These trees now contain fewer perks, but impact gameplay in a more meaningful way. Progressing in a given Perk tree will allow you to unlock special abilities such as Overclock mode for netrunners, Bolt shots for Tech weapons, the Adrenaline Rush ability for Body-focused character builds, and so on. Because we introduced extensive changes to the Perk system, your spent Perk points on existing playthroughs have been refunded. You can also choose to reset your Attributes once. Feel free to redistribute these Perk and Attribute points to suit your preferred playstyle before you continue playing.

Read the mostly full list here.

Cyberpunk 2077 2.0 releases today across all formats

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