Ori and the Will of the Wisps is one of the most beautiful and charming games of the year but it has issues.
We loved our time with it so much and felt captivated by its incredible animation and uplifting score.
Sadly, though, the performance issues did hold the base experience back just a little bit.
The good news is that Moon Studios have today issued a patch for Ori that improves performance and loading times.
Here’s the full changelog, along with some further achievement fixes.
– Improved performance
– Improved map loading times
– Improvements to scene and asset loading
– Map remembers the last zoom position now when reopened
– Fixed the buzzing issue for the vast majority of players
– Fixed bugs with obtaining certain achievements
– Fixed missing characters in Asian languages
– Fixed problems with some controller buttons not working for some players
– Fixed crashing / freezing on start issue
– Fixed several issues where player gets trapped behind closed door after respawning
– Fixed several instances of screen going black at certain moments
– Fixed problems with picking up some of the collectibles
– Many more minor fixes
– Introduced an option to hide HUD, along with a dynamic HUD mode
– Added exclusive fullscreen option
– Introduced resolution scaling option
– Introduced motion blur scaling option
– Introduced controller vibration scaling option
– Fast travel from map is now a separate upgrade purchasable from Opher
Achievements fixes details:
Healthy and Powerful achievements should be granted automatically when loading a save that meets all the criteria.
Destiny, Hardcore Fan, Shardless, Lightless, Look at the Time and Immortal will be granted when the player loads the save slot they finished the game on and watches the epilogue again, as long as they meet the required criteria.
The patch is now available to download across PC and Xbox One.