Crysis 3 is about to get another major patch on all-platforms. While the patch won’t go live simultaneously on all formats and the notes do vary, there are some important fixes that will make some people pretty happy.

The team at My Crysis actually conducted a Q&A with the development team prior to the launch of the patch. They talk about their focuses going into it and what they set out to achieve

We’ve specified which fixes are platform specific and which are available for all formats. The reduction in bandwidth usage will be a great asset and the crash/fixes after the final boss fight will bring a smile to many faces.

Check them all out here….

Multiplatform

  • Reduction in bandwidth usage
  • Fixed issue where other player’s weapons may not be visible when joining the game
  • The “Scout” perk now saves progress correctly
  • Fix for rip & throw items occasionally entering a state where players cannot interact with them
  • Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned
  • End of round audio now works correctly
  • Fix for nanovisor becoming locked in some cases
  • Fixed crashes/freezes of the game after the boss fight (some save games still might not be functioning 100% so a restart of the last level might be required)
  • Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100% so a restart of the last level might be required)
  • Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player
  • Fixed secret email not unlocking properly after collecting all Intel in the levels
  • Fix for after match award dogtags failing to unlock

PC Exclusive

  • Option to turn off squad & clan support when balancing
  • Anti cheat improvements
  • Ability to customize ADS sensitivity through console commands
  • Fixes for weapon customization when bound to a non-default key
  • Fix for vsync not applying on first boot of the game (even if on in menus)
  • Fix drawnear fov being reset every player spawn
  • AMD feature updates for Eyefinity, DBT and HD3D support
  • Improvements made regarding the SLI performance issues
  • Additional Fix for Limit number of muted DX debug runtime error to bare minimum to help tracking issues early

XB360 Exclusive

  • Minimised risk of crash when transitioning from SP to MP when in a party with active VOIP
  • Fix for aim assist not working correctly in some areas of maps
  • Fix for an issue that could cause host migration failures
  • Potential fixes for issues related to audio stuttering
  • Dog tags now unlocking properly

PS3 Exclusive

  • Fix for aim assist not working correctly in some areas of maps
  • Fix for an issue that could cause host migration failures
  • Dog tags now unlocking properly

The PC version of the patch is available now. The PS3 and X360 versions of the patch will go live soon.