Confirmed by DICE General Manager, Karl Magnus Troedsson in a Game Informer interview, Battlefield IV will receive Kinect features in the Xbox One version of the game.
What will the support add to the game? DICE aren’t telling just yet, but they have confirmed it won’t require players to throw their arms around in the air. That’s good, right?
‘We have a pretty pragmatic view [on the new Kinect]. Instead of just trying to tick all the boxes of features you can do with new hardware, we look at what actually adds value [for] our players.’
‘When you look at the kind of games we build – or Battlefield at least – it is a first-person shooter that is very much about skill. Input is really important. You need to have very precise control over what’s going on, and trying to do something like that with motion control input does not make sense – not if you want to keep the same kind of formula of the game as we [have] now. You’d need to build a different kind of shooter.’
‘But there are other places where it will make sense, and we are going to use it for other things in the game, but we haven’t announced exactly what.’
Interestingly, the functionality won’t be available for the 360 version of Battlefield 4. That tends to suggest that, whatever DICE are doing, it will only be possible on this new hardware. Perhaps the improved voice recognition or maybe the improved facial recognition or heartbeat detection?
It’s difficult to tell at this stage but we’re sure DICE will have more to say soon.
For the full interview and tons more, check out the latest issue of Game Informer magazine. They have an absolute wealth of content from E3, including exclusive interviews, info snippets and more.
(Source: Game Informer)